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MP16 Spells


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Code Image Price Description  
MP16-EN023-1ST MP16-EN023-1ST $0.59
Performapal Recasting [ MP16-EN023 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN023-Performapal Recasting [1st Edition Common ]
Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.
MP16-EN024-1ST MP16-EN024-1ST $0.68
Fusion Conscription [ MP16-EN024 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Normal
Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN024-Fusion Conscription [1st Edition Rare ]
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate their effects. You can only activate 1 "Fusion Conscription" per turn.
MP16-EN025-1ST MP16-EN025-1ST $0.59
Frightfur Factory [ MP16-EN025 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN025-Frightfur Factory [1st Edition Common ]
You can banish 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Graveyard, except "Diffusion Wave-Motion"; Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the Graveyard: You can target 1 of your banished "Frightfur Fusion"; add it to your hand. You can only use each effect of "Frightfur Factory" once per turn.
MP16-EN026-1ST MP16-EN026-1ST $0.59
Frightfur Fusion [ MP16-EN026 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Normal
Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN026-Frightfur Fusion [1st Edition Rare ]
Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard. You can only activate 1 "Frightfur Fusion" per turn.
MP16-EN027-1ST MP16-EN027-1ST $1.79
Galaxy Cyclone [ MP16-EN027 1st Ed. Secret Rare ]
Spell-Type
Rarity
Set
Released
Normal
Secret Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN027-Galaxy Cyclone [1st Edition Secret Rare ]
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.
MP16-EN028-1ST MP16-EN028-1ST $0.59
Harmonic Oscillation [ MP16-EN028 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN028-Harmonic Oscillation [1st Edition Common ]
If your opponent has 2 cards in their Pendulum Zones: Target those 2 cards; while both targets are in their Pendulum Zones, you can Pendulum Summon using their Pendulum Scales this turn, but only from the Extra Deck.
MP16-EN029-1ST MP16-EN029-1ST $0.59
Pendulum Rising [ MP16-EN029 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN029-Pendulum Rising [1st Edition Common ]
Send 1 monster you control to the Graveyard; Special Summon from your Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 "Pendulum Rising" per turn.
MP16-EN039-1ST MP16-EN039-1ST $0.68
Moon Mirror Shield [ MP16-EN039 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Equip
Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN039-Moon Mirror Shield [1st Edition Rare ]
If the equipped monster battles an opponent's monster, during damage calculation: The equipped monster's ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the Graveyard: Pay 500 LP; place this card on either the top or bottom of your Deck.
MP16-EN041-1ST MP16-EN041-1ST $1.89
The Melody of Awakening Dragon [ MP16-EN041 1st Ed. Super Rare ]
Spell-Type
Rarity
Set
Released
Normal
Super Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN041-The Melody of Awakening Dragon [1st Edition Super Rare ]
Discard 1 card; add up to 2 Dragon-Type monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.
MP16-EN042-1ST MP16-EN042-1ST $0.59
Cybernetic Fusion Support [ MP16-EN042 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN042-Cybernetic Fusion Support [1st Edition Common ]
Pay half your LP; once, if you Fusion Summon a Machine-Type Fusion Monster this turn, you can banish monsters from your hand, Graveyard, and/or your side of the field as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.
MP16-EN081-1ST MP16-EN081-1ST $0.59
Pianissimo [ MP16-EN081 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN081-Pianissimo [1st Edition Common ]
Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects.
MP16-EN082-1ST MP16-EN082-1ST $2.99
Brilliant Fusion [ MP16-EN082 1st Ed. Super Rare ]
Spell-Type
Rarity
Set
Released
Continuous
Super Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN082-Brilliant Fusion [1st Edition Super Rare ]
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.
MP16-EN083-1ST MP16-EN083-1ST $0.59
Rank-Up-Magic Raptor's Force [ MP16-EN083 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN083-Rank-Up-Magic Raptor's Force [1st Edition Common ]
If a "Raidraptor" Xyz Monster was destroyed and sent to the Graveyard this turn while you controlled it: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)
MP16-EN084-1ST MP16-EN084-1ST $0.59
Bubble Barrier [ MP16-EN084 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN084-Bubble Barrier [1st Edition Common ]
Each ""Performapal"" and ""Performage"" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving ""Performapal"" and ""Performage"" monsters you control.
MP16-EN085-1ST MP16-EN085-1ST $0.59
Ignition Phoenix [ MP16-EN085 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Field
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN085-Ignition Phoenix [1st Edition Common ]
All "Igknight" monsters on the field gain 300 ATK and DEF. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand.
MP16-EN086-1ST MP16-EN086-1ST $0.59
Aroma Garden [ MP16-EN086 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Field
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN086-Aroma Garden [1st Edition Common ]
Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up "Aroma" monster you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.
MP16-EN087-1ST MP16-EN087-1ST $0.59
Back-Up Rider [ MP16-EN087 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN087-Back-Up Rider [1st Edition Common ]
Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn.
MP16-EN100-1ST MP16-EN100-1ST $0.59
Kyoutou Waterfront [ MP16-EN100 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Field
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN100-Kyoutou Waterfront [1st Edition Common ]
Each time a card(s) is sent from the field to the Graveyard, place 1 Kaiju Counter on this card for each sent card (max. 5). Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. If this card would be destroyed, you can remove 1 Kaiju Counter from this card instead.
MP16-EN144-1ST MP16-EN144-1ST $0.59
Shuffle Reborn [ MP16-EN144 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN144-Shuffle Reborn [1st Edition Common ]
If you control no monsters: Target 1 monster in your Graveyard; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your Graveyard, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
MP16-EN145-1ST MP16-EN145-1ST $0.59
Raptor's Ultimate Mace [ MP16-EN145 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Equip
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN145-Raptor's Ultimate Mace [1st Edition Common ]
Equip only to a "Raidraptor" monster. It gains 1000 ATK. When the equipped monster is targeted for an attack by a monster whose ATK is higher than the equipped monster: You can add 1 "Rank-Up-Magic" Spell Card from your Deck to your hand, and if you do, you take no battle damage from that battle.
MP16-EN146-1ST MP16-EN146-1ST $0.59
Super Soldier Ritual [ MP16-EN146 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Ritual
Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN146-Super Soldier Ritual [1st Edition Rare ]
This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.
MP16-EN147-1ST MP16-EN147-1ST $0.59
Majespecter Storm [ MP16-EN147 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN147-Majespecter Storm [1st Edition Common ]
Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.
MP16-EN148-1ST MP16-EN148-1ST $1.99
Igknight Reload [ MP16-EN148 1st Ed. Ultra Rare ]
Spell-Type
Rarity
Set
Released
Quick
Ultra Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN148-Igknight Reload [1st Edition Ultra Rare ]
Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1, also you cannot draw cards by card effects for the rest of this turn. You can only activate 1 "Igknight Reload" per turn.
MP16-EN149-1ST MP16-EN149-1ST $3.79
Odd-Eyes Fusion [ MP16-EN149 1st Ed. Secret Rare ]
Spell-Type
Rarity
Set
Released
Normal
Secret Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN149-Odd-Eyes Fusion [1st Edition Secret Rare ]
Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
MP16-EN150-1ST MP16-EN150-1ST $0.59
Psychic Blade [ MP16-EN150 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Equip
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN150-Psychic Blade [1st Edition Common ]
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 ""Psychic Blade"" per turn.
MP16-EN151-1ST MP16-EN151-1ST $5.79
Painful Decision [ MP16-EN151 1st Ed. Secret Rare ]
Spell-Type
Rarity
Set
Released
Normal
Secret Rare
2016 Mega Tin Packs
8/30/2016
MP16-EN151-Painful Decision [1st Edition Secret Rare ]
Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 card with the same name as that card from your Deck to your hand. You can only activate 1 "Painful Decision" per turn.
MP16-EN152-1ST MP16-EN152-1ST $0.49
Super Rush Headlong [ MP16-EN152 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN152-Super Rush Headlong [1st Edition Common ]
Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.
MP16-EN168-1ST MP16-EN168-1ST $0.49
Dark Contract with the Gate [ MP16-EN168 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN168-Dark Contract with the Gate [1st Edition Common ]
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.
MP16-EN169-1ST MP16-EN169-1ST $0.49
Dark Contract with the Swamp King [ MP16-EN169 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN169-Dark Contract with the Swamp King [1st Edition Common ]
During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your Graveyard as Fusion Material. Once per turn, during your Standby Phase: Take 1000 damage.
MP16-EN214-1ST MP16-EN214-1ST $0.59
Performance Hurricane [ MP16-EN214 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Normal
Common
2016 Mega Tin Packs
8/30/2016
MP16-EN214-Performance Hurricane [1st Edition Common ]
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.