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CRV - Cybernetic Revolution - Silver Letter Rare


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Code Image Price Description  
CRV-EN012 CRV-EN012 $2.49
Wroughtweiler [ CRV-EN012 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
3
800
1200
Wroughtweiler CRV-EN012 Rare from 1st Ed. Cybernetic Revolution
When this card is destroyed as a result of battle and sent to the Graveyard, add from your Graveyard to your hand 1 card that includes "Elemental Hero" in its card name, and 1 "Polymerization".
CRV-EN013 CRV-EN013 $1.99
Dark Catapulter [ CRV-EN013 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
4
1000
1500
Dark Catapulter CRV-EN013 Rare from 1st Ed. Cybernetic Revolution
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
CRV-EN014 CRV-EN014 $8.99
Elemental Hero Bubbleman [ CRV-EN014 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Water
4
800
1200
Elemental Hero Bubbleman CRV-EN014 Rare from 1st Ed. Cybernetic Revolution
If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
CRV-EN032 CRV-EN032 $1.99
D.D.M. - Different Dimension Master [ CRV-EN032 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Light
5
1700
1500
D.D.M. - Different Dimension Master CRV-EN032 Rare from 1st Ed. Cybernetic Revolution
Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
CRV-EN039 CRV-EN039 $11.99
Miracle Fusion [ CRV-EN039 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN039-Miracle Fusion [1st Edition Rare]
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
CRV-EN041 CRV-EN041 $4.99
System Down [ CRV-EN041 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN041-System Down [1st Edition Rare]
Pay 1000 Life Points. Remove from play all Machine-Type monsters on your opponent’s side of the field and in their Graveyard.
CRV-EN045 CRV-EN045 $1.99
Transcendent Wings [ CRV-EN045 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Quick
Rare
Cybernetic Revolution
8/6/2005
CRV-EN045-Transcendent Wings [1st Edition Rare]
Send to the Graveyard 1 "Winged Kuriboh" from your side of the field and 2 cards from your hand. Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.
CRV-EN046 CRV-EN046 $1.99
Bubble Shuffle [ CRV-EN046 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Quick
Rare
Cybernetic Revolution
8/6/2005
CRV-EN046-Bubble Shuffle [1st Edition Rare]
You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent’s side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.
CRV-EN047 CRV-EN047 $1.99
Spark Blaster [ CRV-EN047 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Equip
Rare
Cybernetic Revolution
8/6/2005
CRV-EN047-Spark Blaster [1st Edition Rare]
You can only equip this card to "Elemental Hero Sparkman". During the Main Phase of your turn, you can change the battle position of 1 face-up monster. After you use this effect 3 times destroy this card.
CRV-EN049 CRV-EN049 $1.99
Fire Darts [ CRV-EN049 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN049-Fire Darts [1st Edition Rare ]
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent’s Life Points equal to the total result of the die rolls X 100 points.
CRV-EN055 CRV-EN055 $2.99
Magical Explosion [ CRV-EN055 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN055-Magical Explosion [1st Edition Rare ]
You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent’s Life Points for each Spell Card in your Graveyard.
CRV-EN056 CRV-EN056 $1.99
Rising Energy [ CRV-EN056 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN056-Rising Energy [1st Edition Rare ]
Discard 1 card from your hand. Increase the ATK of 1 face-up monster on the field by 1500 points until the End Phase of this turn.
CRV-EN057 CRV-EN057 $2.79
D. D. Trap Hole [ CRV-EN057 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN057-D. D. Trap Hole [1st Edition Rare ]
You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
CRV-EN059 CRV-EN059 $4.99
Dimension Wall [ CRV-EN059 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN059-Dimension Wall [1st Edition Rare ]
You can only activate this card when you opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.