YuGiOhCards.net, Playing Cards, Portland, OR
Yu-Gi-Oh Specials Gift Ideas  Newest Sets
 Decks and Deck Singles Promos Booster Sets by Year

Cybernetic Revolution - Alpha Listing


Sort By:
Code Image Price Description  
CRV-EN054 CRV-EN054 $0.89
A Rival Appears! [ CRV-EN054 1st Ed. Non-Holo ]
Trap-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN054-A Rival Appears! [1st Edition CM ]
Select 1 face-up monster on your opponent’s side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.
CRV-EN021 CRV-EN021 $3.99
B.E.S. Crystal Core [ CRV-EN021 1st Ed. Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Water
5
2100
1000
B.E.S. Crystal Core CRV-EN021 Super Rare from 1st Ed. Cybernetic Revolution
Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Once per turn, during your Main Phase you can change 1 face-up Attack Position monster on your opponent’s side of the field to face-up Defense Position.
CRV-EN030 CRV-EN030 $0.89
Batteryman C [ CRV-EN030 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Thunder
Effect
Light
2
0
0
Batteryman C CRV-EN030 CM from 1st Ed. Cybernetic Revolution
If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field.
CRV-EN046 CRV-EN046 $1.99
Bubble Shuffle [ CRV-EN046 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Quick
Rare
Cybernetic Revolution
8/6/2005
CRV-EN046-Bubble Shuffle [1st Edition Rare]
You can only activate this card when there is a face-up "Elemental Hero Bubbleman" on the field. Change 1 "Elemental Hero Bubbleman" in face-up Attack Position on your side of the field and 1 monster in face-up Attack Position on your opponent’s side of the field to Defense Position. Tribute the "Elemental Hero Bubbleman" that was changed to Defense Position and Special Summon 1 monster from your hand that includes "Elemental Hero" in its card name.
CRV-EN058 CRV-EN058 $0.59
Conscription [ CRV-EN058 1st Ed. Non-Holo ]
Trap-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN058-Conscription [1st Edition CM ]
Pick up the top card of your opponent’s Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent’s hand.
CRV-EN019 CRV-EN019 $0.59
Cyber Archfiend [ CRV-EN019 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Dark
4
1000
2000
Cyber Archfiend CRV-EN019 CM from 1st Ed. Cybernetic Revolution
At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card (s) in your hand, destroy this card.
CRV-EN015 CRV-EN015 $39.99
Cyber Dragon [ CRV-EN015 1st Ed. Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Light
5
2100
1600
Cyber Dragon CRV-EN015 Super Rare from 1st Ed. Cybernetic Revolution
If there is a monster on your opponent’s side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
CRV-EN036 CRV-EN036 $39.99
Cyber End Dragon [ CRV-EN036 1st Ed. Ultra Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Fusion Effect
Light
10
4000
2800
Cyber End Dragon CRV-EN036 Ultra Rare from 1st Ed. Cybernetic Revolution
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent’s Life Points.
CRV-EN035 CRV-EN035 $2.99
Cyber Twin Dragon [ CRV-EN035 1st Ed. Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Fusion Effect
Light
8
2800
2100
Cyber Twin Dragon CRV-EN035 Super Rare from 1st Ed. Cybernetic Revolution
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase.
CRV-EN017 CRV-EN017 $0.59
Cybernetic Cyclopean [ CRV-EN017 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast-Warrior
Effect
Earth
4
1400
200
Cybernetic Cyclopean CRV-EN017 CM from 1st Ed. Cybernetic Revolution
While you have no cards in your hand, increase the ATK of this card by 1000 points.
CRV-EN016 CRV-EN016 $9.99
Cybernetic Magician [ CRV-EN016 1st Ed. Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Light
6
2400
1000
Cybernetic Magician CRV-EN016 Super Rare from 1st Ed. Cybernetic Revolution
Discard 1 card from your hand. The ATK of 1 face-up monster on the field becomes 2000 until the End Phase of this turn.
CRV-EN001 CRV-EN001 $0.59
Cycroid [ CRV-EN001 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Normal
Earth
3
800
1000
Cycroid CRV-EN001 CM from 1st Ed. Cybernetic Revolution
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!
CRV-EN057 CRV-EN057 $2.79
D. D. Trap Hole [ CRV-EN057 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN057-D. D. Trap Hole [1st Edition Rare ]
You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field.
CRV-EN032 CRV-EN032 $1.99
D.D.M. - Different Dimension Master [ CRV-EN032 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Light
5
1700
1500
D.D.M. - Different Dimension Master CRV-EN032 Rare from 1st Ed. Cybernetic Revolution
Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
CRV-EN013 CRV-EN013 $1.99
Dark Catapulter [ CRV-EN013 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
4
1000
1500
Dark Catapulter CRV-EN013 Rare from 1st Ed. Cybernetic Revolution
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
CRV-EN042 CRV-EN042 $0.89
Des Croaking [ CRV-EN042 1st Ed. CM ]
Spell-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN042-Des Croaking [1st Edition CM]
You can only activate this card when there are 3 face-up “Des Frog” on your side of the field. Destroy all cards on your opponent’s side of the field.
CRV-EN026 CRV-EN026 $0.59
Des Frog [ CRV-EN026 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Aqua
Effect
Water
5
1900
0
Des Frog CRV-EN026 CM from 1st Ed. Cybernetic Revolution
When this card is Tribute Summoned successfully, you can Special Summon "Des Frog" (s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard.
CRV-EN059 CRV-EN059 $4.99
Dimension Wall [ CRV-EN059 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN059-Dimension Wall [1st Edition Rare ]
You can only activate this card when you opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.
CRV-EN025 CRV-EN025 $0.59
Doitsu [ CRV-EN025 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fairy
Union
Earth
4
100
200
Doitsu CRV-EN025 CM from 1st Ed. Cybernetic Revolution
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card’s effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
CRV-EN040 CRV-EN040 $1.99
Dragon’s Mirror [ CRV-EN040 1st Ed. CM ]
Spell-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN040-Dragon’s Mirror [1st Edition CM]
Remove from play, from your side of the field or your Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
CRV-EN009 CRV-EN009 $0.99
Drillroid [ CRV-EN009 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
4
1600
1600
Drillroid CRV-EN009 CM from 1st Ed. Cybernetic Revolution
If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
CRV-EN031 CRV-EN031 $0.59
Ebon Magician Curran [ CRV-EN031 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Dark
2
1200
0
Ebon Magician Curran CRV-EN031 CM from 1st Ed. Cybernetic Revolution
During your Standby Phase, inflict 300 points of damage to your opponent’s Life Points for each monster on your opponent's side of the field.
CRV-EN014 CRV-EN014 $8.99
Elemental Hero Bubbleman [ CRV-EN014 1st Ed. Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Water
4
800
1200
Elemental Hero Bubbleman CRV-EN014 Rare from 1st Ed. Cybernetic Revolution
If this is the only card in your hand, you can Special Summon this card from your hand. When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, if there are no other cards on your side of the field and in your hand, you can draw 2 cards from your Deck.
CRV-EN049 CRV-EN049 $1.99
Fire Darts [ CRV-EN049 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN049-Fire Darts [1st Edition Rare ]
You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent’s Life Points equal to the total result of the die rolls X 100 points.
CRV-EN038   $1.79
Fusion Recovery [ CRV-EN038 1st Ed. CM ]
Spell-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN038-Fusion Recovery [1st Edition CM]
Add 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, from your Graveyard to your hand.
CRV-EN022 CRV-EN022 $0.59
Giant Kozaky [ CRV-EN022 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Dark
4
2500
2400
Giant Kozaky CRV-EN022 CM from 1st Ed. Cybernetic Revolution
If there is no face-up "Kozaky" on the filed, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller’s Life Points equal to the original ATK of this card.
CRV-EN020 CRV-EN020 $11.99
Goblin Elite Attack Force [ CRV-EN020 1st Ed. Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Earth
4
2200
1500
Goblin Elite Attack Force CRV-EN020 Super Rare from 1st Ed. Cybernetic Revolution
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card’s battle position cannot be changed until the end of your next turn, except with a card effect.
CRV-EN007 CRV-EN007 $0.99
Gyroid [ CRV-EN007 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Water
3
1000
1000
Gyroid CRV-EN007 CM from 1st Ed. Cybernetic Revolution
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
CRV-EN023 CRV-EN023 $0.59
Indomitable Fighter Lei Lei [ CRV-EN023 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast-Warrior
Effect
Earth
4
2300
0
Indomitable Fighter Lei Lei CRV-EN023 CM from 1st Ed. Cybernetic Revolution
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card’s battle position cannot be changed until the end of your next turn, except with a card effect.
CRV-EN004 CRV-EN004 $0.59
Jerry Beans Man [ CRV-EN004 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Plant
Normal
Earth
3
1750
0
Jerry Beans Man CRV-EN004 CM from 1st Ed. Cybernetic Revolution
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
CRV-EN011 CRV-EN011 $0.59
Jetroid [ CRV-EN011 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Wind
4
1200
1800
Jetroid CRV-EN011 CM from 1st Ed. Cybernetic Revolution
At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
CRV-EN003 CRV-EN003 $0.59
Mad Lobster [ CRV-EN003 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Aqua
Normal
Water
3
1700
1000
Mad Lobster CRV-EN003 CM from 1st Ed. Cybernetic Revolution
A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
CRV-EN055 CRV-EN055 $2.99
Magical Explosion [ CRV-EN055 1st Ed. Rare ]
Trap-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN055-Magical Explosion [1st Edition Rare ]
You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent’s Life Points for each Spell Card in your Graveyard.
CRV-EN018 CRV-EN018 $1.49
Mechanical Hound [ CRV-EN018 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
7
2800
1500
Mechanical Hound CRV-EN018 CM from 1st Ed. Cybernetic Revolution
While you have no cards in your hand, your opponent cannot activate Spell Cards.
CRV-EN039 CRV-EN039 $11.99
Miracle Fusion [ CRV-EN039 1st Ed. Rare ]
Spell-Type
Rarity
Set
Released
Normal
Rare
Cybernetic Revolution
8/6/2005
CRV-EN039-Miracle Fusion [1st Edition Rare]
Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card that includes "Elemental Hero" in its card name, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).
CRV-EN006 CRV-EN006 $0.59
Patroid [ CRV-EN006 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Effect
Earth
4
1200
1200
Patroid CRV-EN006 CM from 1st Ed. Cybernetic Revolution
Pick up and look at 1 Set card on your opponent's side of the filed, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
CRV-EN028 CRV-EN028 $0.59
Poison Draw Frog [ CRV-EN028 1st Ed. CM ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Aqua
Effect
Water
2
100
100
Poison Draw Frog CRV-EN028 CM from 1st Ed. Cybernetic Revolution
When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.
CRV-EN043 CRV-EN043 $0.59
Pot of Generosity [ CRV-EN043 1st Ed. CM ]
Spell-Type
Rarity
Set
Released
Normal
CM
Cybernetic Revolution
8/6/2005
CRV-EN043-Pot of Generosity [1st Edition CM]
Return 2 cards from your hand to your Deck. Then shuffle your Deck.
CRV-EN037 CRV-EN037 $24.99
Power Bond [ CRV-EN037 1st Ed. Ultra Rare ]
Spell-Type
Rarity
Set
Released
Normal
Ultra Rare
Cybernetic Revolution
8/6/2005
CRV-EN037-Power Bond [1st Edition Ultra Rare]
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
CRV-EN060 CRV-EN060 $0.59
Prepare to Strike Back [ CRV-EN060 1st Ed. Non-Holo ]
Trap-Type
Rarity
Set
Released
Continuous
CM
Cybernetic Revolution
8/6/2005
CRV-EN060-Prepare to Strike Back [1st Edition CM ]
Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.