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TDIL-EN001-1ST TDIL-EN001-1ST $0.49
Performapal Bot-Eyes Lizard [ TDIL-EN001 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Reptile
Effect
Earth
4
1600
1200
Performapal Bot-Eyes Lizard TDIL-EN001 Common from 1st Ed. The Dark Illusion
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
TDIL-EN002-1ST TDIL-EN002-1ST $0.49
Performapal Gongato [ TDIL-EN002 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast
Pendulum/Effect
Earth
1
100
100
Performapal Gongato TDIL-EN002 Common from 1st Ed. The Dark Illusion
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.
TDIL-EN003-1ST TDIL-EN003-1ST $0.49
Performapal Extra Slinger [ TDIL-EN003 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Pendulum/Effect
Dark
3
800
1100
Performapal Extra Slinger TDIL-EN003 Common from 1st Ed. The Dark Illusion
Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.
TDIL-EN004-1ST TDIL-EN004-1ST $0.49
Performapal Inflater Tapir [ TDIL-EN004 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast
Effect
Wind
6
1000
2000
Performapal Inflater Tapir TDIL-EN004 Common from 1st Ed. The Dark Illusion
During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn.
TDIL-EN006-1ST TDIL-EN006-1ST $0.49
Performapal Bubblebowwow [ TDIL-EN006 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast
Pendulum/Effect
Earth
6
2300
1000
Performapal Bubblebowwow TDIL-EN006 Common from 1st Ed. The Dark Illusion
When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.
TDIL-EN007-1ST TDIL-EN007-1ST $0.49
Performapal Radish Horse [ TDIL-EN007 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Plant
Pendulum/Effect
Earth
4
500
2000
Performapal Radish Horse TDIL-EN007 Common from 1st Ed. The Dark Illusion
If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.
TDIL-EN008-1ST TDIL-EN008-1ST $0.49
Performapal Life Swordsman [ TDIL-EN008 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Light
1
0
0
Performapal Life Swordsman TDIL-EN008 Common from 1st Ed. The Dark Illusion
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.
TDIL-EN011-1ST TDIL-EN011-1ST $0.49
D/D Savant Nikola [ TDIL-EN011 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Pendulum/Effect
Dark
6
2000
2000
D/D Savant Nikola TDIL-EN011 Common from 1st Ed. The Dark Illusion
If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.
TDIL-EN012-1ST TDIL-EN012-1ST $0.49
Blackwing - Tornado the Reverse Wind [ TDIL-EN012 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Winged Beast
Effect
Dark
4
1000
1200
Blackwing - Tornado the Reverse Wind TDIL-EN012 Common from 1st Ed. The Dark Illusion
When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your Graveyard; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated.
TDIL-EN013-1ST TDIL-EN013-1ST $0.59
Blackwing - Gofu the Vague Shadow [ TDIL-EN013 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Winged Beast
Tuner Effect Monster
Dark
5
0
0
Blackwing - Gofu the Vague Shadow TDIL-EN013 Common from 1st Ed. The Dark Illusion
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.
TDIL-EN014-1ST TDIL-EN014-1ST $0.49
Red Warg [ TDIL-EN014 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Fire
6
1400
2200
Red Warg TDIL-EN014 Common from 1st Ed. The Dark Illusion
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved.
TDIL-EN015-1ST TDIL-EN015-1ST $0.49
Red Gardna [ TDIL-EN015 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Fire
4
0
2000
Red Gardna TDIL-EN015 Common from 1st Ed. The Dark Illusion
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects.
TDIL-EN016-1ST TDIL-EN016-1ST $0.49
Red Mirror [ TDIL-EN016 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Fire
1
0
0
Red Mirror TDIL-EN016 Common from 1st Ed. The Dark Illusion
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn.
TDIL-EN018-1ST TDIL-EN018-1ST $0.59
Magician's Robe [ TDIL-EN018 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Dark
2
700
2000
Magician's Robe TDIL-EN018 Common from 1st Ed. The Dark Illusion
During your opponent's turn: You can discard 1 Spell/Trap Card; Special Summon 1 "Dark Magician" from your Deck (this is a Quick Effect). During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.
TDIL-EN021-1ST TDIL-EN021-1ST $0.49
Metalfoes Steelen [ TDIL-EN021 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Psychic
Pendulum
Fire
2
0
2100
Metalfoes Steelen TDIL-EN021 Common from 1st Ed. The Dark Illusion
Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!
TDIL-EN022-1ST TDIL-EN022-1ST $0.49
Metalfoes Silverd [ TDIL-EN022 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Psychic
Pendulum
Fire
3
1700
100
Metalfoes Silverd TDIL-EN022 Common from 1st Ed. The Dark Illusion
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
TDIL-EN026-1ST TDIL-EN026-1ST $0.49
Dinomist Ankylos [ TDIL-EN026 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Machine
Pendulum/Effect
Water
4
1500
2000
Dinomist Ankylos TDIL-EN026 Common from 1st Ed. The Dark Illusion
Banish any monster destroyed by battle with a "Dinomist" monster you control.
TDIL-EN027-1ST TDIL-EN027-1ST $0.49
Triamid Dancer [ TDIL-EN027 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Rock
Effect
Earth
3
600
1900
Triamid Dancer TDIL-EN027 Common from 1st Ed. The Dark Illusion
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect).
TDIL-EN036-1ST TDIL-EN036-1ST $0.49
Black Dragon Ninja [ TDIL-EN036 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Beast
Effect
Dark
7
2800
1600
Black Dragon Ninja TDIL-EN036 Common from 1st Ed. The Dark Illusion
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
TDIL-EN038-1ST TDIL-EN038-1ST $0.49
Zap Mustung [ TDIL-EN038 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Thunder
Effect
Light
4
1600
1500
Zap Mustung TDIL-EN038 Common from 1st Ed. The Dark Illusion
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn.
TDIL-EN039-1ST TDIL-EN039-1ST $0.49
Totem Five [ TDIL-EN039 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Rock
Effect
Fire
3
500
200
Totem Five TDIL-EN039 Common from 1st Ed. The Dark Illusion
If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed.
TDIL-EN044-1ST TDIL-EN044-1ST $0.43
Metalfoes Orichalc [ TDIL-EN044 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Psychic
Fusion Effect
Fire
8
2800
2200
Metalfoes Orichalc TDIL-EN044 Common from 1st Ed. The Dark Illusion
2 "Metalfoes" monsters<br />If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.
TDIL-EN048-1ST TDIL-EN048-1ST $0.49
Assault Blackwing - Sohaya the Rain Storm [ TDIL-EN048 1st Ed. Common ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Winged Beast
Synchro Effect Monster
Dark
5
1500
2000
Assault Blackwing - Sohaya the Rain Storm TDIL-EN048 Common from 1st Ed. The Dark Illusion
1 Tuner + 1 or more non-Tuner monsters<br />If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn. â—? When this card is Synchro Summoned: You can target 1 "Assault Blackwing" monster in your Graveyard; Special Summon it. â—? During your Main Phase, if this card is in the Graveyard because it was sent there this turn: You can banish 1 other "Assault Blackwing - Sohaya the Rain Storm" from your Graveyard; Special Summon this card.
TDIL-EN053-1ST TDIL-EN053-1ST $0.68
Super Hippo Carnival [ TDIL-EN053 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
The Dark Illusion
8/5/2016
TDIL-EN053-Super Hippo Carnival [1st Edition Common ]
Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone.
TDIL-EN055-1ST TDIL-EN055-1ST $0.49
Frightfur Sanctuary [ TDIL-EN055 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
The Dark Illusion
8/5/2016
TDIL-EN055-Frightfur Sanctuary [1st Edition Common ]
Activate this card by discarding 1 card and sending 2 "Frightfur" monsters from your Extra Deck to the Graveyard. All Fusion Monsters you control are also treated as "Frightfur" monsters. If this card is sent to the Graveyard: You can target 1 "Frightfur" Fusion Monster in your Graveyard; return it to the Extra Deck.
TDIL-EN056-1ST TDIL-EN056-1ST $0.49
Forbidden Dark Contract with the Swamp King [ TDIL-EN056 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Continuous
Common
The Dark Illusion
8/5/2016
TDIL-EN056-Forbidden Dark Contract with the Swamp King [1st Edition Common ]
Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage.
TDIL-EN059-1ST TDIL-EN059-1ST $0.59
Dark Magic Expanded [ TDIL-EN059 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Quick
Common
The Dark Illusion
8/5/2016
TDIL-EN059-Dark Magic Expanded [1st Edition Common ]
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the Graveyards.<br />â—? 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn.<br />â—? 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.<br />â—? 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
TDIL-EN062-1ST TDIL-EN062-1ST $0.49
Triamid Fortress [ TDIL-EN062 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Field
Common
The Dark Illusion
8/5/2016
TDIL-EN062-Triamid Fortress [1st Edition Common ]
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn.
TDIL-EN067-1ST TDIL-EN067-1ST $0.49
Magical Mid-Breaker Field [ TDIL-EN067 1st Ed. Common ]
Spell-Type
Rarity
Set
Released
Field
Common
The Dark Illusion
8/5/2016
TDIL-EN067-Magical Mid-Breaker Field [1st Edition Common ]
Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.
TDIL-EN069-1ST TDIL-EN069-1ST $0.49
Fusion Fright Waltz [ TDIL-EN069 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
The Dark Illusion
8/5/2016
TDIL-EN069-Fusion Fright Waltz [1st Edition Common ]
Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field.