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SECE Traps


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Code Image Price Description  
SECE-EN067-1ST SECE-EN067-1ST $0.43
Performapal Call [ SECE-EN067 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN067-Performapal Call [1st Edition Common ]
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do~ add up to 2 "Performapal" monsters from your Deck to your hand~ whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card is activated~ you cannot Special Summon monsters from the Extra Deck.
SECE-EN068-1ST SECE-EN068-1ST $0.43
Wall of Disruption [ SECE-EN068 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN068-Wall of Disruption [1st Edition Common ]
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.
SECE-EN069-1ST SECE-EN069-1ST $0.43
Last Minute Cancel [ SECE-EN069 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN069-Last Minute Cancel [1st Edition Common ]
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. Until the end of this turn, after this card is activated~ return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
SECE-EN070-1ST SECE-EN070-1ST $0.49
Raidraptor - Readiness [ SECE-EN070 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN070-Raidraptor - Readiness [1st Edition Common ]
This turn, "Raidraptor" monsters you control cannot be destroyed by battle. If you have a "Raidraptor" monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn.
SECE-EN071-1ST SECE-EN071-1ST $0.44
Eye of the Void [ SECE-EN071 1st Ed. Ultra Rare ]
Trap-Type
Rarity
Set
Released
Normal
Ultra Rare
Secrets of Eternity
1/16/2015
SECE-EN071-Eye of the Void [1st Edition Ultra Rare ]
Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions~ but its effects are negated until the end of this turn.
SECE-EN072-1ST SECE-EN072-1ST $0.44
Void Launch [ SECE-EN072 1st Ed. Super Rare ]
Trap-Type
Rarity
Set
Released
Continuous
Super Rare
Secrets of Eternity
1/16/2015
SECE-EN072-Void Launch [1st Edition Super Rare ]
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.
SECE-EN073-1ST SECE-EN073-1ST $0.43
Re-qliate [ SECE-EN073 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Continuous
Common
Secrets of Eternity
1/16/2015
SECE-EN073-Re-qliate [1st Edition Common ]
If monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster is Special Summoned~ and it is a Level 5 or higher monster: Negate its effects until the end of this turn~ also banish it when it leaves the field. If there is no "Qli" card on the field~ except "Re-qliate"~ send this card to the Graveyard.
SECE-EN074-1ST SECE-EN074-1ST $0.44
Ritual Beast Ambush [ SECE-EN074 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN074-Ritual Beast Ambush [1st Edition Common ]
Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters~ except "Ritual Beast" monsters~ for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn.
SECE-EN075-1ST SECE-EN075-1ST $0.43
Zenmaiday [ SECE-EN075 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Continuous
Common
Secrets of Eternity
1/16/2015
SECE-EN075-Zenmaiday [1st Edition Common ]
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon~ from your Extra Deck~ 1 "Wind-Up" monster that is 1 Rank higher than that target~ by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same chain.
SECE-EN076-1ST SECE-EN076-1ST $0.59
Unpossessed [ SECE-EN076 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Continuous
Common
Secrets of Eternity
1/16/2015
SECE-EN076-Unpossessed [1st Edition Common ]
Charmer monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck~ whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field~ in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
SECE-EN077-1ST SECE-EN077-1ST $0.43
Blaze Accelerator Reload [ SECE-EN077 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Continuous
Common
Secrets of Eternity
1/16/2015
SECE-EN077-Blaze Accelerator Reload [1st Edition Common ]
This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do~ draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.
SECE-EN078-1ST SECE-EN078-1ST $4.99
Soul Transition [ SECE-EN078 1st Ed. Secret Rare ]
Trap-Type
Rarity
Set
Released
Normal
Secret Rare
Secrets of Eternity
1/16/2015
SECE-EN078-Soul Transition [1st Edition Secret Rare ]
If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Transition" per turn. You cannot Special Summon monsters the turn you activate this card.
SECE-EN079-1ST SECE-EN079-1ST $0.43
Echo Oscillation [ SECE-EN079 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Continuous
Common
Secrets of Eternity
1/16/2015
SECE-EN079-Echo Oscillation [1st Edition Common ]
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.
SECE-EN080-1ST SECE-EN080-1ST $0.43
Double Trap Hole [ SECE-EN080 1st Ed. Short Print ]
Trap-Type
Rarity
Set
Released
Normal
Short Print
Secrets of Eternity
1/16/2015
SECE-EN080-Double Trap Hole [1st Edition Short Print ]
If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.
SECE-EN081-1ST SECE-EN081-1ST $0.44
Mischief of the Gnomes [ SECE-EN081 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN081-Mischief of the Gnomes [1st Edition Common ]
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the Graveyard; this turn~ reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).
SECE-EN099-1ST SECE-EN099-1ST $0.49
Soul Strike [ SECE-EN099 1st Ed. Common ]
Trap-Type
Rarity
Set
Released
Normal
Common
Secrets of Eternity
1/16/2015
SECE-EN099-Soul Strike [1st Edition Common ]
If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP~ then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000. You can only activate 1 "Soul Strike" per turn.