| Code | Image |
Price | Description |
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CP06-EN001 | |
$59.99 | Rigorous Reaver [ CP06-EN001 Ultra Rare ] | | | | | |
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Plant | Effect | Fire | 3 | 1600 | 100 | Rigorous Reaver CP06-EN001 Ultra Rare from Champion Pack Game 6 | FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF. | |
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CP06-EN002 | |
$17.99 | Destiny Hero - Fear Monger [ CP06-EN002 Super Rare ] | | | | | |
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Warrior | Effect | Dark | 4 | 1000 | 1000 | Destiny Hero - Fear Monger CP06-EN002 Super Rare from Champion Pack Game 6 | If this card is destroyed by battle and sent to the Graveyard Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase. | |
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CP06-EN003 | |
$28.99 | Old Vindictive Magician [ CP06-EN003 Super Rare ] | | | | | |
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Spellcaster | Effect | Dark | 2 | 450 | 600 | Old Vindictive Magician CP06-EN003 Super Rare from Champion Pack Game 6 | FLIP: Destroys 1 monster on the field (regardless of position). | |
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CP06-EN004 | |
$34.99 | Phoenix Wing Wind Blast [ CP06-EN004 Super Rare ] | | | | Normal | Super Rare | Champion Pack Game 6 | 2008 | CP06-EN004-Phoenix Wing Wind Blast [Promo Super Rare ] | Discard 1 card from your hand. Return 1 card on your opponent's side of the field to the top of the owner's Deck. | |
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CP06-EN005 | |
$17.99 | Blaze Accelerator [ CP06-EN005 Super Rare ] | | | | Continuous | Super Rare | Champion Pack Game 6 | 2008 | CP06-EN005-Blaze Accelerator [Promo Super Rare ] | You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack during the turn you do this. | |
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CP06-EN006 | |
$3.99 | Call of Darkness [ CP06-EN006 Rare ] | | | | Continuous | Rare | Champion Pack Game 6 | 2008 | CP06-EN006-Call of Darkness [Promo Rare ] | Send any monster that was Special Summoned by "Monster Reborn" to the Graveyard. While this card is on the field, "Monster Reborn" cannot be activated. | |
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CP06-EN007 | |
$2.99 | Blade Knight [ CP06-EN007 Rare ] | | | | | |
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Warrior | Effect | Light | 4 | 1600 | 1000 | Blade Knight CP06-EN007 Rare from Champion Pack Game 6 | If you have 1 or less cards in your hand, the ATK of this card on the field is increased by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle. | |
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CP06-EN008 | |
$2.99 | Super-Electromagnetic Voltech Dragon [ CP06-EN008 Rare ] | | | | | |
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Thunder | Effect | Light | 5 | 2400 | 1000 | Super-Electromagnetic Voltech Dragon CP06-EN008 Rare from Champion Pack Game 6 | If you Tribute Summon this card by Tributing 1 of the following monsters this card gets the appropriate effect. •Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card and destroy it. •Batteryman C: During battle between this attacking card and a Defense Position Monster if this card's ATK is higher than the DEF of the attack target inflict Battle Damage to your opponent's Life Points equal to the difference. •Batteryman AA: Increase this card's ATK by 1000 points. | |
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CP06-EN009 | |
$8.99 | Elemental Hero Stratos [ CP06-EN009 Rare ] | | | | | |
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Warrior | Effect | Wind | 4 | 1800 | 300 | Elemental Hero Stratos CP06-EN009 Rare from Champion Pack Game 6 | When this card is Normal Summoned, you can select and activate 1 of these effect: * Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero" and "Destiny Hero" monsters you control (not counting this card). * Select and add 1 "Elemental Hero" or "Destiny Hero" monster from your Deck to your hand. | |
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CP06-EN010 | |
$4.99 | Helios Duo Megistus [ CP06-EN010 Rare ] | | | | | |
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Pyro | Effect | Light | 6 | 0 | 0 | Helios Duo Megistus CP06-EN010 Rare from Champion Pack Game 6 | This card can be Special Summoned by Tributing 1 "Helios - The Primordial Sun" on your side of the field. The ATK and DEF of this card become the number of monsters that are removed from play X 200 points. If this card is destroyed as a result of battle and sent to the Graveyard, this card will be Special Summoned during the End Phase, increasing the ATK and DEF by 300 points. | |
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CP06-EN011 | |
$3.99 | Mage Power [ CP06-EN011 Rare ] | | | | Equip | Rare | Champion Pack Game 6 | 2008 | CP06-EN011-Mage Power [Promo Rare ] | Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field. | |
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CP06-EN012 | |
$0.79 | Sentinel of the Seas [ CP06-EN012 Non-Holo ] | | | | | |
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Aqua | Normal | Water | 4 | 1300 | 1000 | Sentinel of the Seas CP06-EN012 Non-Holo from Champion Pack Game 6 | A merman warrior dedicated to defending the ocean against anyone who would defile it. | |
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CP06-EN013 | |
$0.59 | Batteryman AA [ CP06-EN013 Non-Holo ] | | | | | |
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Thunder | Effect | Light | 3 | 0 | 0 | Batteryman AA CP06-EN013 Non-Holo from Champion Pack Game 6 | If all "Batteryman AA"(s) on your side of the field are in Attack Position, increase the ATK of this card by 1000 points for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position increase the DEF of this card by 1000 points for each "Batteryman AA" on your side of the field. | |
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CP06-EN014 | |
$0.59 | Theban Nightmare [ CP06-EN014 Non-Holo ] | | | | | |
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Fiend | Effect | Light | 4 | 1500 | 500 | Theban Nightmare CP06-EN014 Non-Holo from Champion Pack Game 6 | While there are no cards in the hand and in the Spell and Trap card zone of this card's controller, increase the ATK of this card by 1500 points. | |
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CP06-EN015 | |
$0.59 | Majestic Mech - Ohka [ CP06-EN015 Non-Holo ] | | | | | |
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Fairy | Normal | Light | 6 | 2400 | 1400 | Majestic Mech - Ohka CP06-EN015 Non-Holo from Champion Pack Game 6 | You can Normal Summon this card without Tributing a monster. If you Normal Summoned it this way, it is sent to the Graveyard during your End Phase. | |
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CP06-EN016 | |
$0.59 | Soul of Purity and Light [ CP06-EN016 Non-Holo ] | | | | | |
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Fairy | Effect | Light | 6 | 2000 | 1800 | Soul of Purity and Light CP06-EN016 Non-Holo from Champion Pack Game 6 | This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card is face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase. | |
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CP06-EN017 | |
$0.79 | Amplifier [ CP06-EN017 Non-Holo ] | | | | Equip | Non-Holo | Champion Pack Game 6 | 2008 | CP06-EN017-Amplifier [Promo Non-Holo ] | This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap cards controlled by equipped monster's controller are not negated by effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card. | |
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CP06-EN018 | |
$0.79 | Cold Wave [ CP06-EN018 Non-Holo ] | | | | Normal | Non-Holo | Champion Pack Game 6 | 2008 | CP06-EN018-Cold Wave [Promo Non-Holo ] | This card can only be activated at the start of Main Phase 1. Until your next turn, neither you nor your opponent can play or Set any Magic or Trap Cards. | |
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CP06-EN019 | |
$0.59 | Magical Hats [ CP06-EN019 Non-Holo ] | | | | Continuous | Non-Holo | Champion Pack Game 6 | 2008 | CP06-EN019-Magical Hats [Promo Non-Holo ] | You can activate this card during your opponent's Battle Phase. Take 2 non-Monster Cards from your Deck and select 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. | |
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CP06-EN020 | |
$0.99 | Dimension Wall [ CP06-EN020 Non-Holo ] | | | | Normal | Non-Holo | Champion Pack Game 6 | 2008 | CP06-EN020-Dimension Wall [Promo Non-Holo ] | You can only activate this card when you opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle. | |