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Champion Pack Game 6 - CP06 - Released May 2008

Champion Pack Game 6 - CP06

CodeImage PriceDescription 
CP06-EN001Rigorous Reaver [ CP06-EN001  Ultra Rare ]  $59.99
Rigorous Reaver [ CP06-EN001 Ultra Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Plant
Effect
Fire
3
1600
100
Rigorous Reaver CP06-EN001 Ultra Rare from Champion Pack Game 6
FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.
CP06-EN002Destiny Hero - Fear Monger [ CP06-EN002  Super Rare ]  $17.99
Destiny Hero - Fear Monger [ CP06-EN002 Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Dark
4
1000
1000
Destiny Hero - Fear Monger CP06-EN002 Super Rare from Champion Pack Game 6
If this card is destroyed by battle and sent to the Graveyard Special Summon 1 "Destiny Hero" monster from your Graveyard (except a "Destiny Hero - Fear Monger") during your next Standby Phase.
CP06-EN003Old Vindictive Magician [ CP06-EN003  Super Rare ]  $28.99
Old Vindictive Magician [ CP06-EN003 Super Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Spellcaster
Effect
Dark
2
450
600
Old Vindictive Magician CP06-EN003 Super Rare from Champion Pack Game 6
FLIP: Destroys 1 monster on the field (regardless of position).
CP06-EN004Phoenix Wing Wind Blast [ CP06-EN004  Super Rare ]  $34.99
Phoenix Wing Wind Blast [ CP06-EN004 Super Rare ]
Trap-Type
Rarity
Set
Released
Normal
Super Rare
Champion Pack Game 6
2008
CP06-EN004-Phoenix Wing Wind Blast [Promo Super Rare ]
Discard 1 card from your hand. Return 1 card on your opponent's side of the field to the top of the owner's Deck.
CP06-EN005Blaze Accelerator [ CP06-EN005  Super Rare ]  $17.99
Blaze Accelerator [ CP06-EN005 Super Rare ]
Spell-Type
Rarity
Set
Released
Continuous
Super Rare
Champion Pack Game 6
2008
CP06-EN005-Blaze Accelerator [Promo Super Rare ]
You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack during the turn you do this.
CP06-EN006Call of Darkness [ CP06-EN006  Rare ]  $3.99
Call of Darkness [ CP06-EN006 Rare ]
Trap-Type
Rarity
Set
Released
Continuous
Rare
Champion Pack Game 6
2008
CP06-EN006-Call of Darkness [Promo Rare ]
Send any monster that was Special Summoned by "Monster Reborn" to the Graveyard. While this card is on the field, "Monster Reborn" cannot be activated.
CP06-EN007Blade Knight [ CP06-EN007  Rare ]  $2.99
Blade Knight [ CP06-EN007 Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Light
4
1600
1000
Blade Knight CP06-EN007 Rare from Champion Pack Game 6
If you have 1 or less cards in your hand, the ATK of this card on the field is increased by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle.
CP06-EN008Super-Electromagnetic Voltech Dragon [ CP06-EN008  Rare ]  $2.99
Super-Electromagnetic Voltech Dragon [ CP06-EN008 Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Thunder
Effect
Light
5
2400
1000
Super-Electromagnetic Voltech Dragon CP06-EN008 Rare from Champion Pack Game 6
If you Tribute Summon this card by Tributing 1 of the following monsters this card gets the appropriate effect. •Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card and destroy it. •Batteryman C: During battle between this attacking card and a Defense Position Monster if this card's ATK is higher than the DEF of the attack target inflict Battle Damage to your opponent's Life Points equal to the difference. •Batteryman AA: Increase this card's ATK by 1000 points.
CP06-EN009Elemental Hero Stratos [ CP06-EN009  Rare ]  $8.99
Elemental Hero Stratos [ CP06-EN009 Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Warrior
Effect
Wind
4
1800
300
Elemental Hero Stratos CP06-EN009 Rare from Champion Pack Game 6
When this card is Normal Summoned, you can select and activate 1 of these effect: * Destroy Spell or Trap Cards on the field up to the number of "Elemental Hero" and "Destiny Hero" monsters you control (not counting this card).
* Select and add 1 "Elemental Hero" or "Destiny Hero" monster from your Deck to your hand.
CP06-EN010Helios Duo Megistus [ CP06-EN010  Rare ]  $4.99
Helios Duo Megistus [ CP06-EN010 Rare ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Pyro
Effect
Light
6
0
0
Helios Duo Megistus CP06-EN010 Rare from Champion Pack Game 6
This card can be Special Summoned by Tributing 1 "Helios - The Primordial Sun" on your side of the field. The ATK and DEF of this card become the number of monsters that are removed from play X 200 points. If this card is destroyed as a result of battle and sent to the Graveyard, this card will be Special Summoned during the End Phase, increasing the ATK and DEF by 300 points.
CP06-EN011Mage Power [ CP06-EN011  Rare ]  $3.99
Mage Power [ CP06-EN011 Rare ]
Spell-Type
Rarity
Set
Released
Equip
Rare
Champion Pack Game 6
2008
CP06-EN011-Mage Power [Promo Rare ]
Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field.
CP06-EN012Sentinel of the Seas [ CP06-EN012  Non-Holo ]  $0.79
Sentinel of the Seas [ CP06-EN012 Non-Holo ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Aqua
Normal
Water
4
1300
1000
Sentinel of the Seas CP06-EN012 Non-Holo from Champion Pack Game 6
A merman warrior dedicated to defending the ocean against anyone who would defile it.
CP06-EN013Batteryman AA [ CP06-EN013  Non-Holo ]  $0.59
Batteryman AA [ CP06-EN013 Non-Holo ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Thunder
Effect
Light
3
0
0
Batteryman AA CP06-EN013 Non-Holo from Champion Pack Game 6
If all "Batteryman AA"(s) on your side of the field are in Attack Position, increase the ATK of this card by 1000 points for each "Batteryman AA" on your side of the field. If all "Batteryman AA"(s) on your side of the field are in Defense Position increase the DEF of this card by 1000 points for each "Batteryman AA" on your side of the field.
CP06-EN014Theban Nightmare [ CP06-EN014  Non-Holo ]  $0.59
Theban Nightmare [ CP06-EN014 Non-Holo ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fiend
Effect
Light
4
1500
500
Theban Nightmare CP06-EN014 Non-Holo from Champion Pack Game 6
While there are no cards in the hand and in the Spell and Trap card zone of this card's controller, increase the ATK of this card by 1500 points.
CP06-EN015Majestic Mech - Ohka [ CP06-EN015  Non-Holo ]  $0.59
Majestic Mech - Ohka [ CP06-EN015 Non-Holo ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fairy
Normal
Light
6
2400
1400
Majestic Mech - Ohka CP06-EN015 Non-Holo from Champion Pack Game 6
You can Normal Summon this card without Tributing a monster. If you Normal Summoned it this way, it is sent to the Graveyard during your End Phase.
CP06-EN016Soul of Purity and Light [ CP06-EN016  Non-Holo ]  $0.59
Soul of Purity and Light [ CP06-EN016 Non-Holo ]
Monster-Type
Ability
Attr
Lvl
Atk
Def
Fairy
Effect
Light
6
2000
1800
Soul of Purity and Light CP06-EN016 Non-Holo from Champion Pack Game 6
This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card is face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase.
CP06-EN017Amplifier [ CP06-EN017  Non-Holo ]  $0.79
Amplifier [ CP06-EN017 Non-Holo ]
Spell-Type
Rarity
Set
Released
Equip
Non-Holo
Champion Pack Game 6
2008
CP06-EN017-Amplifier [Promo Non-Holo ]
This card can only be equipped to "Jinzo". As long as this card is equipped, the effects of Trap cards controlled by equipped monster's controller are not negated by effect of the equipped monster. When this card is removed from the field, the equipped monster is destroyed. This card's activation and effect cannot be negated by any other card.
CP06-EN018Cold Wave [ CP06-EN018  Non-Holo ]  $0.79
Cold Wave [ CP06-EN018 Non-Holo ]
Spell-Type
Rarity
Set
Released
Normal
Non-Holo
Champion Pack Game 6
2008
CP06-EN018-Cold Wave [Promo Non-Holo ]
This card can only be activated at the start of Main Phase 1. Until your next turn, neither you nor your opponent can play or Set any Magic or Trap Cards.
CP06-EN019Magical Hats [ CP06-EN019  Non-Holo ]  $0.59
Magical Hats [ CP06-EN019 Non-Holo ]
Trap-Type
Rarity
Set
Released
Continuous
Non-Holo
Champion Pack Game 6
2008
CP06-EN019-Magical Hats [Promo Non-Holo ]
You can activate this card during your opponent's Battle Phase. Take 2 non-Monster Cards from your Deck and select 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.
CP06-EN020Dimension Wall [ CP06-EN020  Non-Holo ]  $0.99
Dimension Wall [ CP06-EN020 Non-Holo ]
Trap-Type
Rarity
Set
Released
Normal
Non-Holo
Champion Pack Game 6
2008
CP06-EN020-Dimension Wall [Promo Non-Holo ]
You can only activate this card when you opponent declares an attack with a monster. Instead of you, your opponent takes the Battle Damage you would have taken as a result of this battle.

 
 
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